abcabcabc » Elder Scrolls Online: Impressions from Beta

Elder Scrolls Online: Impressions from Beta

Posted on 3/6/2014 by with 4 comments

Elder Scrolls Online

There was a lot of things swirling around in my head over Elder Scroll Online the last couple beta weekends and to be honest I was just about bursting at the seams without being able to tell anyone. Its OK, I took a deep breath and taught about what I would have said then and now I think it would be completely different.

So then I decided I would pick a few things that I wanted to talk about here and here is what I came up with.


Character Creation

One of the things that really stood out was the great character customization and creation system. If you wanted a different look to your character, you get it in Elder Scrolls Online. OK I know that having a great character creation system doesn’t make or break a game, but it is nice seeing a lot of thought going into this part of the game.


Starter Islands

Yeah that’s right you a big old starter island Elder Scrolls Online. I have said it before I hate starter areas, but we all grew up in crib before being cut loose on our own.

If I have anything to really say about these tutorial areas, it is that these are way too long. Once you get the feel for playing a few levels, there should be and escape path out of there.



I could talk all night about the graphics, from the scenery, to the architecture, the foliage, the blaring sun in your eyes, and just about everything else in-game on the graphics side of thing is top-notch.

Don’t take my word for it look at the screen I have taken on the last beta weekend.

The one thing that stood out as a week point in graphics for me was the armor and outfits just don’t have enough flair or creativity to them. To be brutally honest there just plain.


Learning Curve

I have played all of the games in the Elder Scrolls series, so I should have no problem getting in-game and kicking some ass. All I can say is, don’t expect to jump into Elder Scroll Online and be the best, there is a learning curve to this game.

The lore and stories are similar to what you are used to and the game-play is also similar, but still different enough to screw you up some.



Does it feel like it does in Skyrim or Oblivion? Yes and No. Yes it has the same basic mechanics and the same feel and look that made the series great to begin with.

But, sometime you enter a dungeon and this is a really creepy looking place and you slowly work your way in peaking around each corner you come too. Only to find the place has been picked clean by other players just in front of you. That’s the perils of online gaming folks. I am not a big fan of instances, but that might be a better option for some people to get a more Skyrim like feel.



This is one that a lot of people have hit on a lot already is the combat. What is like, well it is different.

The combat is more realistic than in most game I would say, only because you need to think about your next attack a lot and move to be able to get it done.

Example: If you’re using a long sword and your enemy runs into good luck hitting them. Move back and then swing to connect. This on one thing a lot of MMO players will have to get used too.

Your first two skills that your can use are based on the weapon that you are carrying, changing weapons sometimes changes your skills, so keep that in mind when you play if you have any favorite skill.

The other thing that combat has brought was some unfinished or just unpolished animations in some combat moves. Most of the time I play first person and miss these, but there still there. Most games have some of this I know World of Warcraft has a few of these still lingering around.

With any luck these will get fixed, but as a MMO player, I’m not holding my breath.



So far so good I have played a lot of hours Elder Scrolls Online and I had very high expectations for this game. I can tell you that the game has shown improvement with each beta that has come and gone.

Is the game Skyrim Online sadly it isn’t, but it is well worth a play and for me it has been a load of fun. The worst part about this game and I said it from when it was announced is the subscription price and having buying the game too, but as I play I want more and they might have changed my mind. I now believe it might be worth the subscription price, but we’ll have to wait and see what happens.

Regardless the pre-order is in for Elder Scrolls Online so we can cover this a little bit later on down the line.


4 responses to Elder Scrolls Online: Impressions from Beta

  1. On March 6th, 2014 at 4:51 pm , John Heatz said...

    I do have a complete opposite idea about this game…it feels like a pretty generic free-to-play MMORPG, there’s nothing in the game that can actually get me to even purchase the game, let alone, pay a monthly fee

  2. On March 6th, 2014 at 4:56 pm , Chris said...

    A couple of my friends feel the same way, I guess I am an optimists on this game, but I can see where coming from.

    When i first got in beta, I thought this was such crap, but the last couple beta’s the game has gotten a lot better for me, but that just my opinion.

    Thanks John

  3. On March 6th, 2014 at 7:56 pm , Waterseas said...

    I agree with John on this one. In addition, their attempt at pay to play is so horrendous that I think that alone will doom it to failure.

  4. On March 6th, 2014 at 8:16 pm , Chris said...

    I think it will go free to play after it has been out for 6 months or so anyway. When World of Warcraft drops the sub fee then it will be more of a standard. But back on topic, Once you get out of the starter areas and get into the real game its fun, but once again that’s just my opinion.

    Thanks for commenting WaterSeas

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