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Game Developers Lack of Development!

Posted on 8/6/2013 by with 25 comments

Game Developers Lack of Development!

What I really meant to say was lack of imagination. Can’t we have some out of the box thinking when it comes to game design these days?

Can you name a game that revolutionized the gaming industry?

Has there been a game that changed it all for gaming? I would have to say Doom, but thinking of Doom today it’s a relic from the past. When will someone develop a game that will change it all?

If I have to think one game that is fairly new that changed a lot in the way game are developed today that is very hard to answer. Let’s take a walk down memory lane and see what I come up with for developer creativity. These are just from my memory so I omitting dates, just what I remember and how I remember it. So this could be right or not you be the judge.

The revolution has begun

Text: MUD started the gaming craze back in the days of bulletin board services. If you don’t know what a MUD is you’re probably not old enough. These really were the first multiplayer real time online games, but only text based at the time.

Gameplay: Doom was the first real 3d game that made a name for itself. People were hooked after a few minutes of gameplay. If had to name a game that changed gaming overall it would be Doom.

Online Gameplay with Graphics: The first real successful online game was Ultima Online. After 15 years of operation it’s still going strong. Orthographic view graphics based engine, was state of the art at the time bogging down America Online’s bandwidth.

Gameplay#2: The Elder Scrolls series where we finally got to be able to create a character to develop totally skill based and we actually had to swing the sword to hit our enemies, not just push buttons.

Gameplay#3:  Tabula Rasa was the first multiplayer game that I can remember that twitch combat. At the time I remember and outcry of people saying why isn’t there auto targeting. Sadly this game didn’t stick around too long.

Gameplay #4: Maybe MineCraft for its open total sand box environment. Basically a blank slate for you to make anything you desire.

I don’t know what the future holds but I sure hope there is a game that is the equivalent of what Doom has done for the gaming world coming out sometime soon. Or at least something with a new way of thinking as far making gaming goes.

I didn’t mean to knock all game developers here, I understand there are constraints and other people calling the shots.

 

So today I ask you, what game changed gaming for you?

 

25 responses to Game Developers Lack of Development!

  1. On August 6th, 2013 at 2:50 pm , CptainCrunch said...

    Half Life and its physics engine was a big deal. That really blew my mind on how a game really felt as well as the puzzles involved. It showed an FPS could be more than just shooting to the next level.

    I think the last sentence in this article says it all. The gaming industry today is BIG BIG money and risks cannot be taken. If a game does not do well then it gets cancelled and the team working on it gets unemployed. Once a game is successful its pretty much the same standard (and familiar) things with some adjustments here and there.

    Battlefield integrated tablets and phones into PC/Console games is kinda big, but I see it more gimmicky myself.

  2. On August 6th, 2013 at 2:59 pm , Chris said...

    Half was a great game. Yeah I just read about the tablet integration in battlefield sound really cool, if it works.
    I haven’t played as much of that newer series I was a big fan of earlier games Battlefield 1941-1942.

    This is why I try to support our indie teams as much as possible, they don’t mind trying something new.

    Chris

  3. On August 8th, 2013 at 11:50 am , Kodasa Sinclair said...

    The tablet integration into battlefield 4 is a somewhat stupid idea personally. Sure it looks cool, and it looks flashy. But you should never NEVER have anything controlled in game by something out of game that does not come standard. Now if they give you a smart glass capable tablet or smart phone with your purchase of battlefield 4 then sure, it will be cool. Otherwise it only favors those with enough money to actually buy a smart glass capable tablet or smartphone, and even then. In some countries smart glass is not available. (Smart glass is the app used for linking your console with your tablet or smart phone, at least on xbox it is anyway.

  4. On August 8th, 2013 at 11:53 am , Chris said...

    It is a gimmick for sure, have to wait and see what they do with it to make a fair assessment or if they even will push this through.

  5. On August 6th, 2013 at 3:25 pm , Billy Van said...

    I remember MUDs. so much fun, and those with doom officially started my gaming career. Man it takes me back to games like Duke Nukem, Hexen, Wolfenstein, but for me there are 2 games that changed it all and totally hooked me in. Resident Evil, and Metal Gear Solid.

    The gameplay for both of those was just mindblowing. With RE, you were constantly scared, and had little ammo. And with MGS you could sneak around in a box, and kill guys using stealth.

  6. On August 6th, 2013 at 3:58 pm , Chris said...

    Duke Nukem, Hexen, Wolfenstein that’s a walk down memory lane! Loved all of those. Resident evils was a great series also.

    One game that scared the hell out of me was F.E.A.R.

    Chris

  7. On August 6th, 2013 at 4:06 pm , Hatsumi said...

    Hmm. Game innovation and imagination seems to be a theme today. I think I just read three different takes on Wired’s article about Final Fantasy being dead…

    Two things. First, I wholeheartedly agree with comments above about indie developers. We need to support them so that they keep taking chances and doing what they think will be fun instead of what some big company’s marketing department says will be fun. On paper it sounds like the next generation of consoles will benefit indie devs, so I am cautiously optimistic. (To be fair, anything’s got to be better than the current XBLA system.)

    Second, I think a lot of gamers tend to want to have their cake and eat it, too. They cry about everything being the same as before, but the minute a game changes something, they cry even louder about how it changed! I’ll use my own Final Fantasy fangirlism as an example. I’ve always got a battle raging in my head about changes to gameplay, etc. in FF games. Thankfully, my flexible, open minded side usually wins, but most other people out there are very emotional about their games. (This is not a bad thing. It just is.)

    I can’t think of any one game that changed gaming for me. Every game world has its own characteristics and if the game is good and I’m immersed in it, that feeling of adventure and wonder is awesome. 🙂

  8. On August 6th, 2013 at 4:51 pm , Chris said...

    Hatsumi,
    Funny how that works out sometimes, this is something I have wanted to write about for a few weeks, just got to finishing it this morning.

    As gamer I just would like to see something different that’s all.

  9. On August 7th, 2013 at 11:31 am , HoolieCal said...

    I think the lack of development can also be seen in the worrying reality that there is a very small number of new Video Game Characters that have made it past beyond it’s original game.

    Mario and Solid Snake are great well developed characters and I hope they get to be around for more years to come. But hey they have been around for almost 30 years now.

    I think one of the main factors impacting a paradigm change in video games has also a lot to do with the fact that good well developed video game stories aren’t found that easily nowadays.

    In my point of view a good story makes a great game

  10. On August 7th, 2013 at 2:03 pm , Chris said...

    Couldn’t agree with you more story means everything in a game.

  11. On August 7th, 2013 at 5:47 pm , StickStickler said...

    I’d have to say that Medal of Honor: Allied Assault really changed gaming for me. Being the first FPS with multiplayer that i really got into, I felt like it was really in depth for its time. CounterStrike came out around the same time but I felt that MoH gave a more realistic feel, and who doesn’t like historical games? Getting to play singleplayer missions that could be reenacted online was outstanding, too bad it’s virtually dead these days.

  12. On August 7th, 2013 at 7:51 pm , Chris said...

    I love medal of honor and the early battlefield series, those were great games.

  13. On August 8th, 2013 at 9:03 am , Southclaw said...

    Minecraft was a good one, it was indie and then went as popular as a triple-A game which really shows what indie can do with a nice idea!

    Another one for me would be CoD 4, I know there’s a lot of hate around this franchise, a lot would question “innovation” with that game! Back then though, there was nothing else like it, especially the “All Ghillied Up” sniper stealth mission, it was incredible! I never played the multiplayer of that game due to replaying the campaign, I don’t think the franchise has met those standards in story-mode since then (due to the MP popularity explosion!)

    My final choice would be DayZ, a very nice concept that’s probably been in gamers heads for a long time, when the standalone is out I hope it can meet the merit that the mod deserved despite the bugs and hackers!

    And on a final note, SA:MP is one of my all time favourite games/mods a lot of games give players the ability to make their own little games but this gives people the ability to make their own *multiplayer* games, which is fantastic! I’d love to see a full game like this in the future 🙂

    tl;dr: Minecraft, Cod4, DayZ, SA:MP!

  14. On August 8th, 2013 at 9:12 am , Chris said...

    You made some great points there. I would have to say Day Z changed a lot for survival games, I hope the stand alone is good.

  15. On August 8th, 2013 at 11:55 am , Kodasa Sinclair said...

    Red alert. The original 2d red alert or even command and conquer from 95. Heck you could go as far as dune, they changed at least a small section of the gaming world. Offering a user interface designed to allow snap commands and micro management. But then I seem to have a kind of tunnel vision for RTS games. Battlefield 1942 was good, and showed you could add pilotable vehicles to a first person shooter without ruining it. But there may have been others that came before. In my 20 years on this planet Im still very much a fledgling in many game series. Rts is the one I grew up on.

  16. On August 8th, 2013 at 6:32 pm , Chris said...

    Red Alert was a lot of fun, I remember being amazed at the video cut scenes, another game from that time frame was the original fallout.

    Chris

  17. On August 9th, 2013 at 7:36 am , Kodasa Sinclair said...

    Now that takes me back, to the times I never got to play. I have fallout 2 and 3 on my computer though.. I love the fallout series and even designed a new fallout game with a friend, obviously it was in the brainstorm stage. but techincally we engineered it, mentally anyway, from the ground up. To be a ground breaking new fallout game.

  18. On August 9th, 2013 at 9:43 am , Chris said...

    I might have worn out my fallout 2 cd’s

  19. On August 11th, 2013 at 10:01 am , WookieeMachine said...

    Syndicate Wars. The amount of strategy that was possible in simple voxels and sprites is still near-astounding even today, in my opinion. It opened my mind to the possibilites of “anything goes” gameplay – it may very well have been one of the first sandbox style games I had come across, and I still love sandbox games to this day.

    Tabula Rasa was a blast to play, but I think was also one of the newer crop of FPS style MMOs, although only in third person. They closed due to a spot of differences between Garriot and NCsoft, if my mind serves, and yeah I have to agree that it did feel pretty out there without the tab targeting back then. But I think that’s only an issue for more traditional MMO gamer types. Look at Firefall.

  20. On August 11th, 2013 at 11:34 am , Chris said...

    Wow, Syndicate Wars I totally forgot about that one, great game!
    Yes there was a dispute between Garrott and NCSoft, and that was the downfall.

  21. On August 11th, 2013 at 10:24 am , WookieeMachine said...

    The title of this article crops up in my brain from time to time. Why aren’t I more excited about games coming out these days? Honestly the only thing I’m looking forward to right now is widespread Oculus Rift adoption because it’s the latest way to perceive and absorb our game enviromnent.

    We’re probably at a stage in the game industry’s evolution where innovation takes a back seat to the profit potential of casual gaming. People want to see just how much money they can make, and usually when people make things for money they tend not to innovate much. Which isn’t a bad thing, as gaming is now so mainstream it’s hard to remember that it used to be the exclusive fiefdom of little geeks everywhere. Mainstream adoption means potentially more money that can go into new game development, but what actually happened was a slew of same-y military style shooters. Which was somewhat unfortunate.

    For me, indie devs hold all the important cards now if we ever want to see something new that revolutionizes gaming going forward.

  22. On August 11th, 2013 at 11:35 am , Chris said...

    Yes that is very true the indie companies are the one really pushing gaming to it limits right now, the AAA teams are on cruise control for alack of better terms.

  23. On February 21st, 2014 at 7:34 am , Retaliator said...

    Anyone got a clue as to what the application on the title image is?
    It seems interesting…

  24. On February 23rd, 2014 at 8:32 am , Southclaw said...

    I believe that is articy:draft

    http://www.nevigo.com/en/articydraft/overview/

    Here is the original screenshot from the top-left header:

    http://dialoguejunkie.com/wp-content/uploads/2011/10/articydraft_dialogjunkie_shot02_615x362.jpg

  25. On February 23rd, 2014 at 9:56 am , Chris said...

    Nail on the head Southclaw, that is Articy:Draft.

    We use that on alot of game projects that I have been part of.

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