RPG where did we go wrong?
Pen and Paper
I remember as a kid reading the old D&D books, not really knowing what I was doing in the gaming sense of things. But, I enjoyed reading the stories and the character that were described in them. During these early days I was only into them for reading the stories and that was all. I’m not even sure if I had realized that these were games not just books.
Later on in high school I met some people who were very much in to role playing games, so I decided to give it a try even though I wasn’t very good at acting out the roles. I still enjoyed making up stories for each game and loved that fact that the world was wide open in these games.
RPG goes digital
About the same times as I was reading these D&D books I found some RPG style games that I could play on the Commodore 64 without the need to embarrass myself in a very bad role playing voices and acting.
These early games are what really got me hooked on gaming on computers, period. I loved that fact that there seemed to be unlimited great stories no matter which game you played back then. Of course the graphics weren’t anything to cheer about.
What happened to these stories today?
Sure we could still play pen and paper games to get the story, but I want this in my latest game.
Today we have plenty of RPG’s but most are linear stories and that is just so wrong in an RPG. The RPG should stand for not having any barriers or boundaries.
Yet we have to follow this path to complete story!
Even worse are MMORPG’s!
For these you can throw everything I said above out the window, these are little or nothing even close to a RPG, other than you are completing a story based on some else’s idea . I mean really the only role playing going is the people that stay in character and today those are a limited amount of servers.
The average MMO sends you out to find random items or slay random numbers of beasts to progress through a 100% linear story.
What I want in an RPG!
This is only a dream. I want and open world with characters that don’t level up per se they just get better as they use their abilities. Classless leveling would be the best along with having an unlimited amount of abilities to learn.
A giant changeable open world sandbox to play in. Changing seasons along with the ability to change boundaries as the factional battle rages on in game. The world could be changed by player made cities and villages.
Need to have at least three factions that are battling for the surrounding lands.
The people that put together the Elder Scrolls series might be the only ones that still get it, for what should be in an RPG, but there is always room for improvements.
So today I ask you, what is wrong with the RPG today?
5 responses to RPG where did we go wrong?